GamingDRV final conference!
Registration opens in November

Professor Per Backlund - Keynote: Serious games design knowledge - Experiences from a decade of serious games development and organizational implementation.

Gamification Gamification has its roots in serious games, which is an effort to combine the engagement and motivation from games with some sort of utility beyond mere entertainment. In this talk Per Backlund will revisit and analyze a set of SG development projects to share some of his experiences of developing and introducing serious games in different learning contexts. By doing this the aim is to contribute to the understanding of serious games from a game perspective, which is relevant to any development effort intending to use the persuasive and motivational power of games, such as done in gamification. The talk will offer several examples and experiences from practical serious games development as well as some concrete design principles for serious games/gamification.

Speaker Bio: Per Backlund (https://www.his.se/en/about-us/staff/per.backlund/) is a professor of informatics at University of Skövde in Sweden. He has been active in the serious games community since 2005. His primary interest is in the development and application of serious games in various domains, such as: education, vocational training, traffic education and rehabilitation. Per Backlund is also co-founder, in 2008, of the Serious Games Master Program at University of Skövde.

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