Virtual Transnational Partner Meeting
The consortium got together last week for a virtual Transnational Partner Meeting (vTPM).
After a warm welcome, it was down to business. The status of the project was put under the microscope. Overall, it can be noted that the project is on a good track and proceeding according to plan.
The exploration phase was extended to gather necessary information and to involve the target groups and stakeholders. This first phase of the project is coming to an end. Here and there, the Development Phase has been underway for some time and was officially opened at the vTPM.
Sneak peek:
First prototypes of possible gamified learning elements (GLE) are available and further game ideas are being explored.
A first overview of the necessary competencies to be taught in GameTrain - the e-learning course for trainers - has been made and the development of learning units is now underway as well.
A summary of the status of all project results and activities during the exploration phase will be published here on the website soon.
Stay tuned and check the news section regularly for updates such as national workshops you can participate in.
Would you like to participate and get in touch? Then feel free to write the project coordinator at: regina.stober@dekra.com
The Erasmus+ project GamingDRV has kicked off in the beginning of March 2022 with DEKRA SE (Germany) being the leading and coordinating partner. The project involves five partners from five European countries including:
- DEKRA SE, Germany
- TYOTEHOSEURA RY (TTS), Finland
- ASSOCIATION POUR LE DEVELOPPEMENT DE LA FORMATION PROFESSIONNELLE DANS LES TRANSPORTS (AFT), France
- Transformotion, Ireland
- StageIT AB, Sweden